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ArcheAge 4.0 "Maelstrom" launches in the West

 
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PostPosted: Fri Jan 12, 2018 6:41 pm    Post subject: ArcheAge 4.0 "Maelstrom" launches in the West Reply with quote

ArcheAge is a popular MMORPG developed by Korean developer Jake Song and his development company XL Games. The game was released in Korea on January 15 2013 Europe and North America on September 16 2014. ArcheAge is described as a sandpark MMORPG which the developers say is a hybrid of the open content style of a sandbox video game and the more structured play experience of a themepark game.Archeage features a zoneless world with first or third person view.ArcheAge Gold is the currency of the game which you will need to purchase weapons gears armors mounts pets and many of other useful in-game items for your PVP and PVE gameplay.

The western version of ArcheAge evolves in version 4.0 with the update "Maelström" including the Bay of Sangriode in which four ships compete against each other and compete with large sea monsters.

We remember that last August version 4.0 of ArcheAge ("Maelstrom") announced on the Korean servers MMORPG. Today she lands on Western servers ArcheAge including its naval battlefield.
For the record the Maelström update opens the doors of the Bay of Sangriode a first naval battle arena: four ships are flown in (each controlled by a crew of five players) who compete against each other but all by having to reconcile with the tumultuous waters of the Bay (because of a vast whirlpool in its center) and especially to prepare to face several sea monsters including "the legendary Charybdis" (a world-wide sea boss).

Understandably the Bay of Sangriode is based on hybrid gameplay based on both PvP clashes between crews PvE mechanics against sea monsters and a boss raid all in the maritime environment.

In addition to the Sangriode Bay the ArcheAge 4.0 update also adds comfort enhancements including a new more intuitive crafting interface (introduced to new players in a new quest) or even more. Addition of an "Open World Raid Billboard" to facilitate the formation of raid groups and better coordination between players.

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